• Workshops & Guest Lessons

    Are you interested in gamifying your classroom? Our creative introductory workshops are a great way for teachers to familiarize themselves with gamification and its educational benefits.

Workshops &
Guest Lessons

Are you interested in gamifying your classroom?

Our creative introductory workshops are a great way for teachers to familiarize themselves with gamification and its educational benefits.

Gamification of Education

Our gamified workshops, courses and lesson materials are designed to help teachers bolster agency and motivation in their students by introducing various strengths of game-design. We also strive to make learning more interactive and engaging by championing a lesson structure driven by striking visual materials and a gripping narrative.

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Teaching materials

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Workshops

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Guest lessons

Material previews

 
 
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Expand your toolkit

Are you interested in applying gamification to your classroom, but are unsure how or where to begin? Our creative introductory workshops are a great way for teachers to begin thinking about gamification and to learn how easy and beneficial it can be to gamify education.

 
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Press start to begin

Ready to try your hand at gamification? Find out more about our gamified teaching materials here and consider subscribing to our mailing list for future updates and FREE early access to some of our projects still in the beta stages of development.

Currently in development

 
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iPad support

Completed

As of today, all independent lesson series will be 100% compatible with iPad and mobile devices including our collection of pre-existing materials.

 
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Video tutorials

High priority

The nature of experimenting with new teaching methods or software is encountering an initial hurdle of not knowing the ins and outs of the material. We hope to provide structure and clarity through video tutorials as soon as possible.

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CEFR-levels

Top priority

We would like our materials to be useful for all levels of English learners which is why we are looking to release new versions of our current material for each CEFR-level. Feedback on the current level of the material would be highly appreciated.

 
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Translations

Medium priority

Naturally, due to our experience with ESL teaching, the initial material has been created with that in mind. However, we hope to be working with teachers of various other languages soon in order to make the material appropriate for a diverse range of language classrooms.

 
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Additional lesson materials

Top priority

Look forward to two new gamified lesson series. One based on the classic Romantic novel “Frankenstein” by Mary Shelley and the other on zombie games such as The Last of Us.

 
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Other school subjects

Low priority

We hope to be working with teachers from all teaching backgrounds to create gamified materials for not just the language classrooms but for the sciences and arts as well.