Meet The Author: Mary Shelley

€19.99

Activate your students by visiting Mary Shelley’s historic home.
In this thrilling listening experience, your students encounter Shelley herself and explore her life and works, hearing the stories and inspirations behind her groundbreaking novels.

They’ll discover the imagination, science, and personal experiences that brought Frankenstein and her other writings to life, stepping into the world of one of literature’s most daring and visionary authors.

Have your students learn about famous novelists, playwrights and poets in our new material series "Meet the Author". A new, interactive way to practice listening skills and to learn about literature! Through gamification we bring poetry and literature to life by creating a familiar and inviting environment for your students.

With a focus on receptive skills (listening & reading), "Meet the Author: Mary Shelley" is a great starting point for teachers interested in gamification. The material is clearly structured, fully customizable, and requires little teacher preparation or improvisation.

Besides being an intrinsically motivating way to include literature in your curriculum, Question Gamification adventures also focus on training soft skills such as debating, teamwork, discussion, critical thinking, and creativity.

This handcrafted material including custom art and music allows you to immerse yourself and your students in this classic poem like never before.

Playtime: 20-40 minutes (depending on your group)
Language level: B1-2

Ages: 11 - 18+

Included in this material:

  • PowerPoint "Meet the Author" adventure:

    • Fully narrated version with interactive exploration.

  • Worksheet for a targeted listening activity

Activate your students by visiting Mary Shelley’s historic home.
In this thrilling listening experience, your students encounter Shelley herself and explore her life and works, hearing the stories and inspirations behind her groundbreaking novels.

They’ll discover the imagination, science, and personal experiences that brought Frankenstein and her other writings to life, stepping into the world of one of literature’s most daring and visionary authors.

Have your students learn about famous novelists, playwrights and poets in our new material series "Meet the Author". A new, interactive way to practice listening skills and to learn about literature! Through gamification we bring poetry and literature to life by creating a familiar and inviting environment for your students.

With a focus on receptive skills (listening & reading), "Meet the Author: Mary Shelley" is a great starting point for teachers interested in gamification. The material is clearly structured, fully customizable, and requires little teacher preparation or improvisation.

Besides being an intrinsically motivating way to include literature in your curriculum, Question Gamification adventures also focus on training soft skills such as debating, teamwork, discussion, critical thinking, and creativity.

This handcrafted material including custom art and music allows you to immerse yourself and your students in this classic poem like never before.

Playtime: 20-40 minutes (depending on your group)
Language level: B1-2

Ages: 11 - 18+

Included in this material:

  • PowerPoint "Meet the Author" adventure:

    • Fully narrated version with interactive exploration.

  • Worksheet for a targeted listening activity